Since my last post here real life has been a bit hectic, my laptop died, so I've lost 3 batreps worth of stuff all written up for the Last War, tons of pictures and other hobby related stuff, then had the stress of moving house followed by a winter in a flat springing leaks everywhere... AHH well what doesn't kill you makes you stronger.
I may have gone a little bit nuts and bought more games, mostly table top skirmish games with a few RPG's.
Picked up these skirmish games from Snarling Badger Studios, basically Reign in Hell is demonic warbands fighting it out in hell, Space Station Zero is warbands fighting on a space station, Majestic 13 is secret government groups fighting aliens (X-Files/X-Com kinda stuff) and Deth Wizards is necromantic warbands doing necromancy stuff. Whilst Reign in Hell doesn't have solo rules it does have a solo campaign available separately called 'The Occulus Spear'. Started warbands for Reign in Hell and Space Station Zero, but nothing worth showing yet. Yet to play Majestic 13 and Deth Wizards, only just got DW and M13 confuses me lol.
I have got myself a copy of 'Kontraband', solo gaming rules for Zona Alpha, had a quick read and a test game then forgot I bought it until a few days ago.
Death in Space is a 'blue collar space horror' RPG set in a dying universe where most things are falling apart (bit like my new flat) and the funky pink book next to it (Station Xeno) is a third party module for Death in Space that can be used as a solo dungeon crawl or group campaign, and can be used in other sci fi rpgs like Mothership with a little bit of work.
Speaking of Mothership... Another 'blue collar space horror' rpg with a really good stress mechanic that could end up with your character going a bit wrong in the head or worse. Meatgrinder is a module set 'Hell',Thousand Empty Light is a module set in an underwater installation with some solo rules included, Lone Star is another set of solo rules, In Carmine is set on a planet of wet meat, fighting meat things, Dying Hard on Hardlight Station is basically Die Hard with human alien hybrids breaking out of a research lab and What we give to Alien Gods is confusing. Still trying to get a group together interested in trying Death in Space or Mothership, but they both have given me good ideas to homebrew into a Frankenstein rules mashup with The Last War for some space horror tabletop skirmish games, so many ideas, so little time.
Transformation was a random purchase, never tried journaling rpg's before and I'm a big body horror fan, so a game where you change into something not quite right appealed to me, think of Jeff Goldblum in the Fly as he's changing and he wrote a diary about his experience and thats pretty much the deal here. Also some good ideas for mutations when kitbashing weird spawn gribblies.
Finally, the game that's taken up most of my time (and money), The Barons War. Medieval skirmish game set during the time of the Barons War (who would have guessed) against King John. Death and Taxes adds Outlaws as a playable faction, a campaign between Outlaws and the Sherrifs menfor some Robin Hood style shenanigans and generic map campaign rules to be used with the main rules. Outremer moves the action over to the holy lands, adding Crusading Franks, Settled Franks the Military Orders (KnightsTemplar, Knights Hospitaller, Teutonic Knights and Knights of Lazarus) as well as the forces of Islam to the game and gives us a nice little campaign and siege rules.
One army I'm working on is based on the local area I live, my commander is Hugh Bigod the 3rd Earl of Norfolk, supposedly a bit of a slippery sod and one of the barons who forced King John to sign the Magna Carta. I have also started an Outlaw force, and another army that I decided to break from historical accuracy and just paint black and yellow because I wanted to, these I use as loyalists to the King or 'counts as' Crusaders in Outremer
Future plans for Barons War have been influenced by my ex partner, she's Lithuanian and after I mentioned Teutonic Knights to her one day she mentioned the northern crusades where the Teutonic lads got their asses kicked by the pagan Lithuanians and Polish (NGL I had images of knights wearing Adidas chainmail slav squatting in trees screaming Cyka Blyat as they descend on the Teutons and their Livonian Order allies). So basically I'm planning a Teutonic force using the sexy Victrix mounted medieval knights kit and the upcoming Teutonic head conversion sprue and foot knight kit. Not sure what I'm going to use for the pagan Lithuanians, the fireforge Russians look the part but I'll still need to find those funky shields the Lithuanians used. Might do some Polish pagans and Livonian Order as well just so I'm not painting the same thing over and over again, can't see myself staying sane painting black crosses on knights all the time.
Oh and I could probably get away with using my whole Barons War collection as Brettonians for Warhammer the Old World, not like I'm planning to play Warhammer but if the opportunity arises and I dont have to pay through the nose for the rules Ill put on an outrageous french accent and taunt you all a second time!!!
So yeah, that's what I've been up to, a lot of words for not a lot of content lol.